Votre recherche :

wrong number

blimoux
Re: Comment connaitre l'opérateur de son Iphone4/simlock
Bonjour, les amis j'ai toujours un problème j'ai entré une demande chez JM Unlock pour désimlocké mon Iphone mais je viens de reçevoir un e-mail de leurs part me disant que ce n'était pas le bonne opérateur pourtant j'ai fais un check à 5€ ou l'on ma confirmé que c'était bien EMEA


Hello,
Order Number: 1354936483

Unfortunately, EMEA has informed us that the unlock was unsuccessful. Are you sure your iPhone (IMEI :xxxxxxxxxxxxxxx) is locked to EMEA ?

If you selected the correct carrier, would you like us to retry the unlock?

If you think you selected the wrong carrier please contact us.


Best Regards,

JM Unlocks
Voir le sujet
Benbox360
Re: Disque illisible après gravure
Pour abgx 1.0.6

Checking for updates to abgx360.dat...

* About to connect() to abgx360.net port 80 (#0)
* Trying 69.73.174.253... * connected
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/Stealth360/abgx360.dat HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*
Accept-Encoding: deflate, gzip

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:05:53 GMT
< Server: Apache
< Last-Modified: Sat, 22 Sep 2012 15:08:04 GMT
< ETag: "997a925-6cc-4ca4bb91ebd00"
< Accept-Ranges: bytes
< Vary: Accept-Encoding,User-Agent
< Content-Encoding: gzip
< Content-Length: 1426
< Content-Type: text/plain
<
Downloading abgx360.dat
100% [================================>] 1,426 87.0 KB/s ETA 00:00 *
Connection #0 to host abgx360.net left intact

abgx360.dat was downloaded successfully

C:\Users\BenBox\Documents\Fifa 13\Fifa 13.dvd needs to be created
C:\Users\BenBox\Documents\Fifa 13\Fifa 13.dvd was created

Checking Game
ISO: "C:\Users\BenBox\Documents\Fifa 13\Fifa 13.iso"
Size: 8738865152 bytes
Game partition offset: 0x2080000
Root sector: 2116879 (0x104707800), 2048 bytes
default.xex sector: 2115643 (0x10449D800), 2531328 bytes
Files in ISO: 99, Folders in ISO: 17
Total bytes used: 6447816593 (74.43%)
Game appears to have random padding

Checking default.xex
Module Flags: Title Module
Image Flags: Original Media Only
64 KB Pages
System Flags: Accesses Personally Identifiable Information (PII)
Disc Profile ID: 0C3DF524599094E6CB87ECC8-F87A804E
Title ID: 45410998 (EA-2456)
Ver / Base Ver: v0.0.0.3 / v0.0.0.3
Disc Number: 1 of 1
Original PE Filename: fifalauncherzf.exe
Original PE Timestamp: 2012/08/27 13:52:52
Min Kernel Required: v2.0.15574.0
Allowed Media Types: Xbox 360 Original Disc
Game Ratings: PEGI: 3+
PEGI-FI: 3+
PEGI-PT: 4+
BBFC: Uc (Universal Children)
OFLC-AU: G (General)
OFLC-NZ: G (General)
FPB: PG (Parental Guidance recommended)
Compression Info: Uncompressed and Encrypted
Title Type: Full Game Title
Dashboard Languages: English (default)
Japanese
German
French (preferred)
Spanish
Italian
Portuguese
Polish
Russian
Game Name: FIFA 13
No Avatar Awards
Achievements: 48 Achievements totaling 1000 Gamerscore
XEX CRC = B9E8D550
XEX Media ID: 06FF5C3BF921A956261AA909-6FFA6072

Region Code: 0x00FFFD00
PAL
NTSC/J (Excludes China)

Checking topology data
Topology data SHA-1 = 574E341AEB614D602E4C0DE70681EDA4D75D0C98
Querying the online database to find the appropriate verified data to use...

* Re-using existing connection! (#0) with host abgx360.net
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/topology.php?m=06FF5C3BF921A956261AA909-6FFA6072&t=45410998&d=0C3DF5
24599094E6CB87ECC8-F87A804E HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:05:53 GMT
< Server: Apache
< X-Powered-By: PHP/5.2.17
< Vary: Accept-Encoding,User-Agent
< Transfer-Encoding: chunked
< Content-Type: text/html
<
* Connection #0 to host abgx360.net left intact

Topology information was downloaded successfully

Looking for TOP_XGD3-DID-F87A804E_v1.sha1 in the online verified database

* Re-using existing connection! (#0) with host abgx360.net
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/StealthFiles/TOP_XGD3-DID-F87A804E_v1.sha1 HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:05:54 GMT
< Server: Apache
< Last-Modified: Fri, 30 Dec 2011 21:08:50 GMT
< ETag: "997ac4f-18-4b555a3b15c80"
< Accept-Ranges: bytes
< Content-Length: 24
< Vary: Accept-Encoding,User-Agent
< Content-Type: text/plain
<
Downloading TOP_XGD3-DID-F87A804E_v1.sha1
100% [================================>] 24 1.6 KB/s ETA 00:00 *
Connection #0 to host abgx360.net left intact

TOP_XGD3-DID-F87A804E_v1.sha1 was downloaded successfully
Topology data is currently verified

Checking SS
034100h ─────── PSN ──────> 238E0Fh DC71F0h ─────── PSN ──────> FCAEFFh
┌──────────────────────────────────┬──────────────────────────────────┐
│ L0 Data Area = 2116880 sectors │ L1 Data Area = 2112784 sectors │
└──────────────────────────────────┴──────────────────────────────────┘
0x0002080000 ────────> 0x0104707FFF 0x0104708000 ────────> 0x020658FFFF
<───────────────── 4229664 sectors (8662351872 bytes) ────────────────>

Timestamp of Authoring: 2012/09/04 00:00:00
Timestamp of Mastering: 2012/09/09 00:52:42
SS Version: 2 (trusted)
──────────────────────────────────────────────────────────────────────────
CT RT CID Tol Mod Typ Data CD Response Angle Deviation
── ── ── ── ── ── ───────────── ──────── ────────── ───── ────────────
15 C0 00 00 E4A09B8A E751F352
01 C0 00 033100 0340FF E4A09B8A E751F35200
14 B9 00 00 7E5C5B7F 669B64FC
03 B9 00 244530 24552F 7E5C5B7F 669B64FC00
15 5E 00 00 122B526B 78404A68
01 5E 00 DBBAD0 DBCACF 122B526B 78404A6800
14 82 00 00 261FA368 E21C9174
03 82 00 FCAF00 FCBEFF 261FA368 E21C917400
25 10 0F 00 BB3EAB43 BB3E0001 1
05 10 00 033100 033E7F BB3EAB43 0200000200
v1 deviation from CCRT 2 +1 (00.6%)
v2 deviation from CCRT 2 +1 (00.6%)
v1 deviation from v2 0 (00.0%)
24 66 0F 00 1DF1625D 1DF1005B 91
07 66 00 244530 2452AF 1DF1625D 5B00005B00
v1 deviation from CCRT 91 0 (00.0%)
v2 deviation from CCRT 91 0 (00.0%)
v1 deviation from v2 0 (00.0%)
25 55 0F 00 383E612F 383E00B5 181
05 55 00 DBBAD0 DBC84F 383E612F B50000B500
v1 deviation from CCRT 181 0 (00.0%)
v2 deviation from CCRT 181 0 (00.0%)
v1 deviation from v2 0 (00.0%)
24 3A 0F 00 868A7C41 868A010F 271
07 3A 00 FCAF00 FCBC7F 868A7C41 0D01000D01
v1 deviation from CCRT 269 -2 (01.1%)
v2 deviation from CCRT 269 -2 (01.1%)
v1 deviation from v2 0 (00.0%)
01 F1 00 00 B20876E1 02AC609C
00 F1 00 1502AC 49609C 00000000 0000000000
E0 CA 00 00 99FB9418 778EA580
E0 CA 00 D8778E EBA580 00000000 0000000000
──────────────────────────────────────────────────────────────────────────
CPR_MAI: B20876E1
SS CRC = DBC0A911 (RawSS = 3841C3CB)
SS Media ID: 06FF5C3BF921A956261AA909-6FFA6072 (matches game)
SS looks valid

Checking DMI
Timestamp of Authoring: 2012/09/04 00:00:00 (matches SS)
Catalog Number: EA-2456-07-H0-3F1
DMI CRC = 66107CE2
DMI Media ID: 06FF5C3BF921A956261AA909-6FFA6072 (matches game)
DMI looks valid

Checking PFI
030000h ─────── PSN ──────> 0330FFh FCCF00h ─────── PSN ──────> FCFFE6h
┌──────────────────────────────────┬──────────────────────────────────┐
│ L0 Data Area = 0012544 sectors │ L1 Data Area = 0012519 sectors │
└──────────────────────────────────┴──────────────────────────────────┘
0x0000000000 ────────> 0x000187FFFF 0x0207590000 ────────> 0x0208E037FF
<───────────────── 0025063 sectors (0051329024 bytes) ────────────────>

PFI CRC = 26AF4C58
PFI matches known data (XGD3)

Video partition found
Volume ID: "CD_ROM"
Volume space size: 25062 sectors (51326976 bytes)
Volume creation date & time: 2012/09/03 17:00:00 (GMT-07:00)
Video CRC = 378B3BBC (V0 = 02F4EDE0, V1 = EF31E73E)

Basic Stealth check passed!

Starting Verification
Looking for DBC0A911B9E8D550.ini in the online verified database

* Re-using existing connection! (#0) with host abgx360.net
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/verified/DBC0A911B9E8D550.ini HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*

* The requested URL returned error: 404
* Closing connection #0

There is no verified rip of this Xex/SS combination in the online database
Failed to find a verified ini file for this Xex/SS combination
Attempting to at least verify the PFI, Video and game data
Looking for Xex_B9E8D550.ini in the online verified database

* About to connect() to abgx360.net port 80 (#0)
* Trying 69.73.174.253... * connected
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/verified/Xex_B9E8D550.ini HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:05:55 GMT
< Server: Apache
< Last-Modified: Sat, 29 Sep 2012 14:27:48 GMT
< ETag: "997b0a1-1b-4cad7fa012100"
< Accept-Ranges: bytes
< Content-Length: 27
< Vary: Accept-Encoding,User-Agent
< Content-Type: text/plain
<
Downloading Xex_B9E8D550.ini
100% [================================>] 27 *
Connection #0 to host abgx360.net left intact

Xex_B9E8D550.ini was downloaded successfully
'Xex_B9E8D550.ini' contains 3 SS CRCs, randomly picked #3
Looking for 169590F1B9E8D550.ini in the online verified database

* Re-using existing connection! (#0) with host abgx360.net
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/verified/169590F1B9E8D550.ini HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:05:55 GMT
< Server: Apache
< Last-Modified: Sat, 29 Sep 2012 14:27:48 GMT
< ETag: "997b06b-14d-4cad7fa012100"
< Accept-Ranges: bytes
< Content-Length: 333
< Vary: Accept-Encoding,User-Agent
< Content-Type: text/plain
<
Downloading 169590F1B9E8D550.ini
100% [================================>] 333 *
Connection #0 to host abgx360.net left intact

169590F1B9E8D550.ini was downloaded successfully

Using 169590F1B9E8D550.ini (333 bytes):

[169590F1B9E8D550]
SS=169590F1
RawSS=60F3CBAE
PFI=26AF4C58
DMI=018EA794
RegionFlags=00FFFD00
V0=EB857E42
V1=BF9ADA5F
Video=32D14AEF
Game=597A44B9
XexHash=B9E8D550
MediaID=06FF5C3BF921A956261AA909-6FFA6072
DiscSource=Retail
GameName=Fifa 13
GamerTag=Cypher21
DriveName=VAD6038
DriveFW=iXtreme v3.0
Notes=PAL NL FR EN [abgx360 v1.0.6]

Video CRC does not match!
V0 CRC does not match!
V1 CRC does not match!
PFI CRC matches
DMI is unverified
SS is unverified
Xex CRC matches

Checking Game CRC... (press Q to cancel)
Percent Elapsed Estimated Time Average Current Errors Total
Done Time Time Left Speed Speed Recovered Retries
100% 2:56 2:56 0:00 46.8 MB/s 97.2 MB/s

AnyDVD style corruption was not detected
Game CRC = B473358D

Game partition CRC does not match the verified ini! There are 4 possibilities:

1. This is a bad rip (the most likely cause). If you're checking a DVD backup
and have AnyDVD or a similar app installed, make absolutely sure the process is
killed! If this is a scene release, search for it on abgx.net and look at the
column "Bad CRC or Needs Fixing". If you see a <!> icon, hover over it with
your mouse to read the alt text. If it says something like "Bad game data CRC"
or gives the name of a fix (PPF patch), we already know about it. It's also
highly recommended to run abgx360 again with AutoFix set to level 3 if you
applied a PPF to make sure stealth files haven't been corrupted. See "What is
AnyDVD style corruption?" in the GUI Quickstart tab for more info on game data
corruption.

2. Your CPU/RAM/HDD/data bus is unstable and corrupted the data during
extraction/burning or while checking the CRC. Make sure to run the sfv and try
extracting it again (assuming you have the sfv/rars) and recheck the ISO/DVD to
see if you get the same CRC.

3. Game data was intentionally modified for some reason. Microsoft does not
take kindly to modifications for any purpose, and even benign changes to game
data or settings will get you banned from Xbox Live!

4. The verified Game CRC in the database is wrong (very unlikely).

Verification failed

Starting AutoFix
Looking for Xex_B9E8D550.ini in the online verified database

* Connection #0 seems to be dead!
* Closing connection #0
* About to connect() to abgx360.net port 80 (#0)
* Trying 69.73.174.253... * connected
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/verified/Xex_B9E8D550.ini HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*
If-Modified-Since: Mon, 15 Oct 2012 20:06:00 GMT

< HTTP/1.1 304 Not Modified
< Date: Mon, 15 Oct 2012 20:08:52 GMT
< Server: Apache
< ETag: "997b0a1-1b-4cad7fa012100"
< Vary: Accept-Encoding,User-Agent
<
* Connection #0 to host abgx360.net left intact

Server file Xex_B9E8D550.ini no newer than local file - not retrieving
'Xex_B9E8D550.ini' contains 3 SS CRCs, randomly picked #2
Looking for D3BF0FCFB9E8D550.ini in the online verified database

* Re-using existing connection! (#0) with host abgx360.net
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/verified/D3BF0FCFB9E8D550.ini HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:08:53 GMT
< Server: Apache
< Last-Modified: Fri, 28 Sep 2012 13:55:16 GMT
< ETag: "997b0bb-160-4cac367d09900"
< Accept-Ranges: bytes
< Content-Length: 352
< Vary: Accept-Encoding,User-Agent
< Content-Type: text/plain
<
Downloading D3BF0FCFB9E8D550.ini
100% [================================>] 352 21.5 KB/s ETA 00:00 *
Connection #0 to host abgx360.net left intact

D3BF0FCFB9E8D550.ini was downloaded successfully

Using D3BF0FCFB9E8D550.ini (352 bytes):

[D3BF0FCFB9E8D550]
SS=D3BF0FCF
RawSS=6A2830AE
PFI=26AF4C58
DMI=869F3504
RegionFlags=00FFFD00
V0=EB857E42
V1=BF9ADA5F
Video=32D14AEF
Game=597A44B9
XexHash=B9E8D550
MediaID=06FF5C3BF921A956261AA909-6FFA6072
DiscSource=Retail
GameName=FIFA 13
GamerTag=DudeyGeeza
DriveName=VAD6038
DriveFW=iXtreme v1.6 0800 standalone
Notes=UK RETAIL RIP [abgx360 v1.0.6]

Looking for SS_D3BF0FCF.bin in the online verified database

* Re-using existing connection! (#0) with host abgx360.net
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/StealthFiles/SS_D3BF0FCF.bin HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*
Accept-Encoding: deflate, gzip

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:08:53 GMT
< Server: Apache
< Last-Modified: Fri, 28 Sep 2012 13:51:51 GMT
< ETag: "997b0e7-800-4cac35b988bc0"
< Accept-Ranges: bytes
< Vary: Accept-Encoding,User-Agent
< Content-Encoding: gzip
< Content-Length: 1575
< Content-Type: application/octet-stream
<
Downloading SS_D3BF0FCF.bin
100% [================================>] 1,575 96.1 KB/s ETA 00:00 *
Connection #0 to host abgx360.net left intact

SS_D3BF0FCF.bin was downloaded successfully
Verifying SS_D3BF0FCF.bin is valid before using it for AutoFix

Checking SS
034100h ─────── PSN ──────> 238E0Fh DC71F0h ─────── PSN ──────> FCAEFFh
┌──────────────────────────────────┬──────────────────────────────────┐
│ L0 Data Area = 2116880 sectors │ L1 Data Area = 2112784 sectors │
└──────────────────────────────────┴──────────────────────────────────┘
0x0002080000 ────────> 0x0104707FFF 0x0104708000 ────────> 0x020658FFFF
<───────────────── 4229664 sectors (8662351872 bytes) ────────────────>

Timestamp of Authoring: 2012/09/04 00:00:00
Timestamp of Mastering: 2012/09/07 13:47:43
SS Version: 2 (trusted)
──────────────────────────────────────────────────────────────────────────
CT RT CID Tol Mod Typ Data CD Response Angle Deviation
── ── ── ── ── ── ───────────── ──────── ────────── ───── ────────────
15 C0 00 00 E4A09B8A E751F352
01 C0 00 033100 0340FF E4A09B8A E751F35200
14 B9 00 00 7E5C5B7F 669B64FC
03 B9 00 244530 24552F 7E5C5B7F 669B64FC00
15 5E 00 00 122B526B 78404A68
01 5E 00 DBBAD0 DBCACF 122B526B 78404A6800
14 82 00 00 261FA368 E21C9174
03 82 00 FCAF00 FCBEFF 261FA368 E21C917400
25 10 0F 00 BB3EAB43 BB3E0001 1
05 10 00 033100 033E7F BB3EAB43 0200000200
v1 deviation from CCRT 2 +1 (00.6%)
v2 deviation from CCRT 2 +1 (00.6%)
v1 deviation from v2 0 (00.0%)
24 66 0F 00 1DF1625D 1DF1005B 91
07 66 00 244530 2452AF 1DF1625D 5B00005B00
v1 deviation from CCRT 91 0 (00.0%)
v2 deviation from CCRT 91 0 (00.0%)
v1 deviation from v2 0 (00.0%)
25 55 0F 00 383E612F 383E00B5 181
05 55 00 DBBAD0 DBC84F 383E612F B50000B500
v1 deviation from CCRT 181 0 (00.0%)
v2 deviation from CCRT 181 0 (00.0%)
v1 deviation from v2 0 (00.0%)
24 3A 0F 00 868A7C41 868A010F 271
07 3A 00 FCAF00 FCBC7F 868A7C41 0E01000E01
v1 deviation from CCRT 270 -1 (00.6%)
v2 deviation from CCRT 270 -1 (00.6%)
v1 deviation from v2 0 (00.0%)
01 F1 00 00 B20876E1 02AC609C
00 F1 00 1502AC 49609C 00000000 0000000000
E0 CA 00 00 99FB9418 778EA580
E0 CA 00 D8778E EBA580 00000000 0000000000
──────────────────────────────────────────────────────────────────────────
CPR_MAI: B20876E1
SS CRC = D3BF0FCF (RawSS = 6A2830AE)
SS Media ID: 06FF5C3BF921A956261AA909-6FFA6072 (matches game)
SS looks valid

Looking for DMI_869F3504.bin in the online verified database

* Re-using existing connection! (#0) with host abgx360.net
* Connected to abgx360.net (69.73.174.253) port 80 (#0)
> GET /Apps/StealthFiles/DMI_869F3504.bin HTTP/1.1
User-Agent: abgx360 v1.0.6 (Windows)
Host: abgx360.net
Accept: */*
Accept-Encoding: deflate, gzip

< HTTP/1.1 200 OK
< Date: Mon, 15 Oct 2012 20:08:53 GMT
< Server: Apache
< Last-Modified: Fri, 28 Sep 2012 13:51:51 GMT
< ETag: "997b0e8-800-4cac35b988bc0"
< Accept-Ranges: bytes
< Vary: Accept-Encoding,User-Agent
< Content-Encoding: gzip
< Content-Length: 560
< Content-Type: application/octet-stream
<
Downloading DMI_869F3504.bin
100% [================================>] 560 36.5 KB/s ETA 00:00 *
Connection #0 to host abgx360.net left intact

DMI_869F3504.bin was downloaded successfully
Verifying DMI_869F3504.bin is valid before using it for AutoFix

Checking DMI
Timestamp of Authoring: 2012/09/04 00:00:00 (matches SS)
Catalog Number: EA-2456-07-H0-3F1
DMI CRC = 869F3504
DMI Media ID: 06FF5C3BF921A956261AA909-6FFA6072 (matches game)
DMI looks valid

Failed to find or open 'Video_32D14AEF.iso' (No such file or directory)
This is a very large video partition that isn't hosted on the database, so
you'll have to find it elsewhere and put it in your StealthFiles folder --
Since XGD3 video partitions are unique for every game, you probably won't find
it online and will have to rip another copy of the game instead
AutoFix Failed, PFI/Video is still bad

Press any key to exit . . .


Pour k-probe

Date : 15/10/2012 23:07:51
Model : 0-0-1-0 D:ATAPI iHAS124 B AL0S
Disc : DVD+R DL , MKM003 [Mitsubishi Chemical Corporation]
Speed : 4x
ECC blocks sum (PI/PIF) : 8/1
Scanned range : 0 - 4267013
Sampling count : 250413
Errors : 0
PI Max : 82
PI Average : 16,10
PI Total : 504346
PIF Max : 14
PIF Average : 3,60
PIF Total : 112699


Le test a été effectuer pour fifa 13.

(désolé pour abgx, je ne sait pas faire de copie ecran :/)
Voir le sujet
Avatar de l’utilisateur
Gz_
Re: Question sur installation du glitch
Pour la PS3 ce n'est pas du tout la même chose.
Elle a été Hackee à cause d'une erreur de Sony eux même.
pour avoir la root key il faut résoudre une équation mathématique très complexe qui utilise un "random number" (numéro aléatoire).
Or jusqu'en 3.55 ce numéro n'était pas "aléatoire" puisque c'était toujours le même.
Quand les hackeurs ont vu ça ils ont pu résoudre l'équation et avoir la clé débloquant intégralement la console, chose qui a été modifiée par Sony des le fw 3.56 et du coup il est pratiquement impossible de trouver cette clé maintenant dans les fw supérieurs à 3,55.

Pour la Xbox c'est différent. Le glitch est un bug physique jouant sur la vitesse de l'horloge du cpu et la seule chose à décrypter c'est les "CB" des différents dash.
Chose faite pour tous les dash jusque 14719 et qui sera sûrement faite pour les prochains.
D'ailleurs j'ai posté un message qui est passe inaperçu sur la dernière maj de xebuild.

Gz_ Wrote:
le soft Xebuild est a jour et il propose en plus du glitch des corona de pouvoir glitcher le dash 15xxx :

- Added: The app now supports identifying Corona motherboards and you can now also choose to build such images if you want...
- Changed: Replaced the RGH 2.0 build.py with the one made by TX RGH Team which someone leaked, i've slightly modified it tho like previous script
- Removed: You can no longer select Jasper256/Jasper512 seperatly, sorry... but they didn't fit anymore when i added Corona, and JasperBB is the same anyways
- Added: The app can now handle the new CB_B decryption, so you can extract information CB_B from a 1557x and newer dump along with extracting these bootloaders decrypted
- Fixed: Several minor bugs from adding JasperBB, forgot to add jasperbb in the restrictions to jasper256/512 :$ sorry!
- Fixed: When reading the wrong file as "fuse" you'll nolonger end up with a key that is "00..." it'll instead set key as empty (none)
- Changed: Now using xeBuild 1.04


A moins que je me trompe le soft pourrai décrypter les CB du dash 15xxxx mais à vérifier surtout que personne n'en a parlé et que c'est passé inaperçu comme info.
Voir le sujet
Avatar de l’utilisateur
Tox_42
Re: Gran Turismo 5 : la mise à jour 1.10 est disponible
Complete list of changes and bug fixes:

Racing Gear Items

New racing gear items consisting of helmets and suits have been implemented. These can be used by players in A-Spec, or for any of the “My Drivers” in B-Spec.
There are plenty of variations to the racing gear items and, in addition to several sets being given out as presents when you start GT Mode, players will be able to win new ones when successful in online events. Players can also take a photo of their drivers wearing their favourite gear, and use that custom photo for a driver profile.
For more details, please refer to “Racing Gear” under Top Menu - [Manual] – [GT Mode].
Special Online Event Campaign

For a limited time, all event prizes will be tripled, and all cars appearing in the Online Collector’s Dealership will be brand new (0 mileage) and at half price.
Prizes for online events

GT5 will now offer online events in which players can win Racing Gear items and cars as prizes, according to performance. The content of the prizes and the conditions for winning them will vary per event.
Details of the various events are found in [GT Life] – [Online Events].
Parts purchases through the Settings screen

In the Settings screen, parts that players have not yet purchased will now have a shopping cart icon appearing next to them. These can now be purchase on the spot. Purchased parts will immediately be equipped on their car.
For details, refer to Top Menu – [Manual] – [GT Life] – [Settings]
Improved Opponent AI Algorithm

The search range of opponent AI has been expanded and their intelligence algorithm has been improved.
Interrupting and resuming Championship races

In the championship races of A-Spec and B-Spec modes within [GT Life], there is now an interrupt button in the quick menu which appears after completing individual races.
If the interrupt button is pressed, the event will be interrupted and a player’s record up to that point will be saved, and the game will end. The next time the player starts the game, they can continue the championship race from where they left off.
Additional music track

After playback of the ending movie (*short version), “Day To Live/daiki kasho” will be added as a bonus music track.
Other Changes

Check the physical endurance of drivers that are resting in the B-Spec endurance races.
Sort the garage by [Last Car Driven]
In [Weight Adjustment] of [Settings], players can now see changes in the front to rear weight balance when the ballast position is changed.
The A-Spec driver is now displayed in the profile screen.
In the pit menu of B-Spec, the time limit for being able to direct pit work has been changed from reaching “0″ in the count down, to “Until the car comes to a complete stop”.
The sorting order of the music album has been improved.
When selecting a track created in Course Maker from the course album of Arcade Mode or GT Mode, players can now run single races with up to 16 cars. (Excluding some tracks such as those made before the update, and dirt tracks.)
It is now possible to take 3D photographs even without connecting a 3D compatible TV.
It is now possible to export 3D photographs to [Photo] on the XMB™.
Correction of Known Issues

PDI has addressed the issue of the maximum speed set in the transmission settings of the settings menu differing from the actual top speed of the car. This will affect cars equipped with the relevant transmission tuning part, and almost all racing cars. Cars for which each gear ratio was adjusted manually with a full customised transmission in update versions 1.07 and earlier will not be affected.
An issue with the increase and decrease of the online logon bonus has been corrected.
An issue where the player’s car and opponents’ cars braked at the wrong timings in the pit lane during B-Spec has been corrected.
A problem where racing sound effects were turned off after changing settings in the quick menu has been corrected.
An issue of how dirty the oil is when players purchase a used car not being affected by the car’s mileage has been corrected.
An issue where some of the driver gear colours had changed after the 1.06 update has been corrected.
An issue in the championships of GT Life where opponent cars kept using the same tyres in the second race and onwards has been corrected.
An issue where the menu BGM was being played back during remote racing rather than the race BGM has been corrected.
An issue of the program freezing when opening a garage containing nearly the maximum number of cars has been corrected.
A new “Expert Challenge Race” Seasonal Event has also been made available with the following races:

Trial Mountain in a Fiat 500
Tsukuba in a Lotus Elise 111R
Laguna Seca in a Subaru Impreza Sedan
Voir le sujet
slolo
Wii Backup Manager v0.3.6 build 48
Bonjour a tous,

Je suis surpris de voir que personne ne mentionne la mise à jour de l'utilitaire Wii Backup Manager en version 0.3.6 build 48 (ou alors je ne l'ai pas vu).

Pourtant cet utilitaire est, a mon sens, très bon et très simple d'utilisation pour gérer ses fichiers ISO et WBFS.

L'information est issue d'ici :
http://gbatemp.net/t188295-wii-backup-manager-for-windows

Bonne journée et bon download !!!


Listes des changements depuis la version 0.3.5 :
Code: Select All Code
Recent changes
0.3.6 build 48
|-Added: Select the archive types you want enabled in the settings dialog.
|-Fixed: When mounting a custom folder, if there was an invalid disc, the thread terminated early so all the discs wouldn't be listed.
|-Fixed: Random (Y),(Z) etc. are trimmed from Chinese strings. I still can't remove them from the menus for some reason. I'm not sure if this even happens when using a Chinese version of Windows.
|-Fixed: Some integer overflow errors. Forced 64 bit math in a few other places too, as a precaution.
|-Fixed: I forgot to inject debug info into the exe, so the stack traces in the were useless. Now they'll show me the exact line number in my source where the error happened.
|-Fixed: DiscIndexFromID function didn't work with the file naming conventions, so duplicates were allowed to be transferred to drives. ie. "Some selected items already exist on Drive.." message was never shown.
|-Added: Links to the Wiki and GBAtemp forum in the help menu.
|-Changed: Feedback form. Now it creates a new email with your default client, using MAPI. You can still attach the log and language file.
|-Fixed: I got the Chinese languages mixed up, traditional and Simplified.
|-Fixed: Transfers from Drive->DVD weren't using thread safe progress updates.

0.3.6 build 43
|-Fixed: Directly after editing a title, the text color showed it as a WiiTDB or Custom title, even if it matched the original title.
|-Changed: "Allow changes to WBFS disc header" is disabled by default to stop accidental file changes. So only on-the-fly titles are used, changes are saved to custom-titles.txt.
|-Fixed: When custom-titles.txt was disabled, a message was still shown on single click instead of double click.
|-Fixed: titles.txt language wasn't saved correctly.
|-Fixed: The wrong titles.txt languages were downloaded in the settings dialog.

0.3.6 build 42
|-Added: You can add gamecube ISOs on the files page, but transfers are broken so they're not usable yet.
|-fixed: Loads of little things.
|-Disabled: All database stuff for now. If you want a little preview run WBM with a "testdb" parameter. Stick the WiiTDB.xml in the app folder to use it.
|-Added: Some new language files and export template for HTML.
|-Added: You can quickly send the current language file via the feedback form. Send me new/updated translations. The original author has priority when it comes to updating.
|-Added: "Update language strings" in the language menu. Automatically generate language strings and update existing files in the language folder. It adds/removes strings so that the files are ready to translate for the current version of WBM.
|-Added: Version info in the about dialog is automatically updated and now includes a build number.
|-Changed: Debug level now only applies to what you want to see in the log. The log file will always contain "Full debug" information.
|-Changed: Email adress in about dialog to WiiBackupManager@gmail.com, which is also used for the feedback form.
|-Added: Feedback form to report bugs etc. in Help->Feedback menu. You can also attach the current log.
|-Changed: Totally rewrote the logging system. Logs are saved to file in real time, in case of a crash the log will still be available.
|-Added: Ability to use Wii discs that have invalid entries in the partition tables. Only a bad game partition is considered to be a fatal error now.
|-fixed: UTF-8 loading/saving wasn't working since changing the app to unicode. It should work better than ever now, with all characters displayed correctly.
|-Changed: GameID_Title.txt file is created when using only the game ID as the naming style. Any other setting doesn't need it.
|-Added: Naming conventions for files, just the same as folders. So you can store all the files in one folder and rename to "Title [GameID].wbfs" etc.
|-Added: Database viewer page. Browse all know games in the WiiTDB database.
|-Added: WiiTDB.xml support. When updated, the xml is converted to a faster database structure. WiiTDB.db and WiiTDB.idx files are created.

0.3.6 beta 1
|-Fixed: CD-R info incorrect. Probably the same for CD-RW etc.
|-Fixed: A simple threading issue caused the app to crash when selecting a DVD drive.
|-Added: Loads of little error checks and interface improvements.
|-Fixed: Drive space was incorrect for unmounted FAT32/NTFS drives. Microsoft docs say a trailing backslash in the drive path is only needed with GetDiskFreeSpace() in Win95/98 = wrong.
|-Added: Options to set the locations of titles.txt and custom-titles.txt.
|-Added: Option "Target DVD write speed". When burning DVD, the closest supported speed will be used.
|-Added: Erase DVD function in the tools menu for erasable discs.
|-Added: Transfer to DVD functions using IMAPI2. Files are converted to ISO/Trimmed ISO on the fly while burning. Only single layer supported for now. IMAPI2 installation will be required on XP.
|-fixed: Game IDs loaded from selection files are trimmed of any extra whitespace.
|-Changed: "Drive" menus are now combo boxes. This is part of the fix below.
|-Fixed: When a drive is inserted and the a drive menu is dropped down, there was a "component name already exists" exception.
|-Added: Drive format dialog will offer to dismount the selected drive if it's already in use. Unless a transfer is in progress etc.
|-Added: Clicking on an entry automatically scrolls the selected column into view.
|-Changed: Double click to edit entries (instead of single click)
|-Changed: Default split size is now 4GB.
|-Changed: "Extract rar before..." option changed to "Archive Extraction" to select the sample size to extract when adding to the file list, or full extraction.
|-Added: Support for 7-Zip's split files (*.7z.001, *.zip.001 etc.)
|-Added: More archive support using 7-zip dll. (7Zip, Zip, multi-volume Rar, Bzip2)
|-Added: View menu to show/hide stuff.
|-Fixed: Incremental search now scrolls the selection into view.
|-Added: Startup options. Select a list of Folders to load on files page and Drives/Folders to mount on the drives pages.
|-Changed: Language file "settings dialog width" defaults to 400 and made the settings dialog a bit larger. lang files changed to version 36. See "US English.lang".
|-Added: Language file display name option in lang files. See "US English.lang".
|-Fixed: When hiding drives, the drives were also hidden in the settings dialog meaning that they could never be unhidden.
|-Fixed: Divide by zero error with transfers that take less than 1 second
|-Fixed: Drive formatting routines should be working as expected now.
|-Added: The app is now fully unicode enabled.
Voir le sujet
ouchdinw
Re: [Accessoire] PS3key
J'ai eu un mail de la team ps3key We have just released PS3Key v3 updates for both Atmel and Silabs-based PS3Keys and also made the open HEX code available. All of this is available in the download area at: http://www.ps3key.com/en/members/downloads/ The v3 update adds the functionality of the popular "Hermes v3" payload, with various modifications. Note that no serial number is required to download the open HEX update which can be be used on generic AVR devices. In the past few weeks we have received several requests from distributors and end users who wish to be able to flash their PS3Keys with the very latest firmwares that are not yet available from ps3key.com. As customer satisfaction is our number one priority, we have decided to release material and source code necessary to make this possible in the very near future. The PS3Key update system was designed to protect end users from bricking chips with bad updates. A word of caution is therefore necessary here. If you experiment with custom updates your WARRANTY WILL BE VOID, and it is possible to BRICK the Atmel version of so that an external AVR programmer is necessary to restore any functionality. Generic AVR-based dongles and SiliconLabs-based PS3Keys are safer for experimenting with custom updates. If you wish to use the product as advertised we strongly suggest you do not experiment with custom firmware unless you have some AVR experience and an AVR programmer on hand just in case. We are now working on modularising the code and will release an update incorporating the "Hermes v4" features soon. We will also make source code and material for generating custom updates available soon. While compiling custom updates might add bleeding-edge features not yet available in the official PS3Key, it is not something we recommend for inexperienced users. Preferably, please be patient and trust us to deliver a safe update solution for you. It might take a little longer than the other versions available on the web, but you'll have the piece of mind that you're covered by our warranty in the unlikely event that something does go wrong. Thank you for your continued support of PS3Key! PS3Key Teamhttp://www.ps3key.com

mes en gros c'est quoi
Silabs ou Atmel et comment je peux savois si j ai un ps3key Atmel ou Silabs

(FRANCAIS DE GOOGLE)

Nous venons de publier PS3Key v3 mises à jour pour les deux Atmel et PS3Keys Silabs base et a également fait le code HEX ouverte disponibles. Tout cela est disponible dans la zone de téléchargement: http://www.ps3key.com/en/members/downloads/ La mise à jour v3 ajoute la fonctionnalité de la populaire "Hermes v3" charge utile, avec diverses modifications. Notez que sans numéro de série est nécessaire pour télécharger la mise à jour ouverte HEX qui peuvent être utilisés sur des dispositifs AVR génériques. Dans les dernières semaines nous avons reçu plusieurs demandes auprès des distributeurs et des utilisateurs finaux qui souhaitent être en mesure de leur flash PS3Keys avec les firmwares les plus récentes qui ne sont pas encore disponibles à partir ps3key.com. Comme la satisfaction du client est notre priorité numéro un, nous avons décidé de libérer le matériau et le code source nécessaire pour rendre cela possible dans un avenir très proche. Le système de mise à jour PS3Key a été conçu pour protéger les utilisateurs finaux de briquage puces des mises à jour mauvais. Un mot de prudence est donc nécessaire ici. Si vous expérimentez mises à jour personnalisées votre garantie sera nulle, et il est possible de BRICK la version Atmel de sorte qu'un programmeur AVR externe est nécessaire pour restaurer toutes les fonctionnalités. dongles générique AVR-fondé et PS3Keys SiliconLabs base sont plus sûrs pour expérimenter avec les mises à jour personnalisées. Si vous souhaitez utiliser le produit que nous vous suggérons fortement de la publicité ne pas expérimenter avec custom firmware si vous avez une certaine expérience AVR et un programmateur d'AVR à portée de main au cas où. Nous travaillons actuellement sur la modularisation du code et publiera une mise à jour intégrant les "Hermes v4" fonctions bientôt. Nous allons aussi rendre le code source et du matériel pour produire des mises à jour personnalisées disponibles bientôt. Lors de la compilation des mises à jour personnalisées peuvent ajouter des fonctionnalités avant-gardistes pas encore disponible dans la langue officielle PS3Key, ce n'est pas quelque chose que nous recommandons pour les utilisateurs inexpérimentés. De préférence, s'il vous plaît être patient et de nous faire confiance pour fournir une solution de mise à jour sécuritaire pour vous. Il pourrait prendre un peu plus longtemps que les autres versions disponibles sur le web, mais vous aurez la tranquillité d'esprit que vous êtes couvert par notre garantie, dans le cas peu probable que quelque chose tourne mal. Merci pour votre soutien continu de PS3Key! PS3Key Teamhttp: / / http://www.ps3key.com
Écouter
Voir le sujet
blevanaks
Re : Re : Des infos sur la prochaine version du Backup Launcher
gazeux_snake Wrote:
Quelques petites nouvelles :
If I activate support for dual layer discs, the Wii will detect a modchip for newer games. If you make SSBB smaller, you can use it.

Star wars is also working for PAL, my report before seems to be wrong, because the error was caused by a burn media issue.

I don't know if Okami will work, but I think it will not work in the next release. I am getting to a point where I need to know, which IOS is used. You can use the tool which I posted on page 6. I need the IOS number of the large game partition with the correct disc id of the game.


Donc star wars the force unleashed marche finalement en PAL. C'était un problème de gravure.


Salut tu les as eu où ces news  :P  ???

Merci
Voir le sujet
gazeux_snake
Re : Des infos sur la prochaine version du Backup Launcher
Quelques petites nouvelles :
If I activate support for dual layer discs, the Wii will detect a modchip for newer games. If you make SSBB smaller, you can use it.

Star wars is also working for PAL, my report before seems to be wrong, because the error was caused by a burn media issue.

I don't know if Okami will work, but I think it will not work in the next release. I am getting to a point where I need to know, which IOS is used. You can use the tool which I posted on page 6. I need the IOS number of the large game partition with the correct disc id of the game.


Donc star wars the force unleashed marche finalement en PAL. C'était un problème de gravure.
Voir le sujet